Monday, 19 September 2011

Updates improve Facebook and Twitter connections

Facebook members will soon be able to pipe their profile directly to a connected Twitter account.
The social networking giant said it was working on the feature in a document sent to developers about upcoming changes.

Before now linking to Twitter was only possible from Facebook pages which are meant for bands, public figures and businesses.

Facebook said linking was coming "soon" but gave no specific date.

The mention of the forthcoming connection to Twitter came as Facebook unveiled its "subscription" system which works in a similar fashion to Twitter's "follower" feature.

Those who subscribe to a Facebook page, and eventually a profile, will automatically be informed when its owner publishes what they flag as a public update.

The feature changes the dynamic of Facebook which before now has been about sharing updates with those a user deems to be their "friends". By subscribing, Facebook members will be able to see the public activities of almost any of its 600 million users.

Many suspect the feature that links profiles to Twitter will be formally unveiled at Facebook's F8 developers conference which starts on 22 September.

The move is widely seen as a response to a change made by Twitter. In early September, Twitter made it easier to send Tweets directly to a Facebook account.

Prior to the changes, many Twitter and Facebook users relied on stand alone applications or add-ons to link the two.

Both the changes are also seen as responses to the success of the Google + social network which makes it easier to send updates to other places.

Source


Google Wallet launching today? Signs point to yes

The pieces appear to be falling into place for the launch of Google Wallet today.
Last night, social-media blog TechCrunch posted an image purporting to be from Google Wallet partners, showing documentation on the service. That documentation says that "Google Wallet is launching September 19, 2011."

Earlier this morning, another blog, GigaOm, posted an image, taken by one of its reporters at a coffee shop in San Francisco, of a Google Wallet payment reader. The reader provides directions on it, saying users must "tap" their smartphone against the device in order to "pay by smartphone."

Google unveiled its Wallet service in May. The offering, which relies upon near-field communication to work, allows users to pay for products by simply tapping their smartphone against the Google Wallet-enabled reader.

However, there are a few barriers to entry to get Google Wallet running. For one, users need the Android-based Nexus S smartphone, which has an NFC chip in it. In addition, the service is only available with MasterCard's PayPass system. According to the Google Wallet site, the service will work with Citi MasterCard credit cards and the Google PrePaid Card. In addition, Google Wallet can store "gift cards from participating merchants," Google says.

Mobile payment systems are viewed by many as the next big thing in the marketplace. A slew of companies are vying to carve out a portion of the mobile-payment service in addition to Google, including PayPal, Visa, American Express, and others. There is also rampant speculation that Apple's iPhone 5 will come with near-field communications, paving the way for that company to also enter the space.

However, such fragmentation could prove troublesome for consumers. In order for mobile-payment services to work, several stakeholders need to be on-board, including merchants, credit card companies, and mobile device vendors. All the major U.S. wireless carriers are also planning to make a splash in the market, which could drastically alter which service comes out on top.

Regardless, it appears that companies see a bright future for people paying for products from their smartphones, rather than being forced to open their wallets and take plastic out. Google has been especially focused on driving home the value of a mobile-payment system. Last week, the company unveiled an ad for its Wallet service showcasing Seinfeld character George Costanza's troubles with his own, massive wallet. The ad ends with a simple catchphrase: "Goodbye, wallet. The phone will take it from here."

How piracy ruins it for paid apps (Inside Apps)

Mounting piracy is the dirty little secret in the world of mobile applications.

Piracy isn't talked about a lot, but it has quietly grown into a major problem for many developers. It's more of an issue in Android because its open nature and loose authentication tools allow pirates to rip off and distribute paid apps.

"This is one of those problems that seem to have been running under the radar," said Carl Howe, an analyst at Yankee Group. "Every developer thinks, 'it must just be me.'"

Developers, you're not alone. A recent survey conducted by Yankee Group and location-based services and software provider Skyhook found that 27 percent of developers believe piracy in Android is a huge problem, with more than three-quarters saying that it's easy to copy and republish an Android application. Many point to pirate forums as the largest source of pirated apps.

The problem is actually causing a shift in business models. Instead of a one-off payment for an app, many are looking to give away their programs and make revenue through in-app purchases or advertisements. But for now, it's one of the primary reasons why the market for Android applications, which is expected to overtake Apple's App Store this year, doesn't yield anywhere near as much revenue.

"App piracy is extremely prevalent in the mobile phone industry, so we took an approach that circumvents it entirely," said Gary Gattis, chief executive of SpaceTime Studios.

Pirating an Android app is a simple matter of downloading a legitimate copy, breaking down its code, copying everything except the authentication portion, and posting it on another app store. Some pirated apps are put together in a bundle of programs sold to consumers at a discount. Because Android allows phones to download apps from any app store or site, savvy users can easily grab these apps. Many customers aren't even aware they are pirated apps.

Piracy hurts developers in several different ways. Most obvious is in the loss of sales for developers who rely on people making an upfront purchase for the program. But developers say they also must take on the burden of customer complaint and support costs when a customer's pirated app doesn't work. Because they think it was obtained legally, the customer will naturally go back to the developer to fix the problem.

Howe said developers have said that for every one app they sell, they get 100 questions from people who obtained a pirated version.

If the developer doesn't address the problem, he risks hurting his brand both for that app and for future projects.

Google, meanwhile, isn't doing enough to fight piracy, according to respondents. The survey found that 54 percent of developers thought Google was too lax on its app market policies. Developers have said they have asked Google for help, but have been disappointed with the results.
Google wasn't available to comment on the issue.

The problem is not all Android. When Anders Brownworth worked for an app development startup, he noticed that one his iPhone apps, which was designed to look at account balances, saw a huge spike in usage one day. He estimated that the number of users with a pirated copy of his app was 10 times the legitimate installed base.

Because his app relied on communication to a central database in Brownworth's office, he was able to shut off access to the pirated apps, essentially making them useless.
"It didn't hit us in the pocketbook," he said.

Brownworth said he recommended that all apps have some backend communication for situations like these, although he acknowledged it may not be practical for developers.

While pirates attacked his iPhone app, he said the process is even simpler on the Android side.
"It's exceedingly easy to pirate an Android app," he said.

So what can Google do to prevent further piracy? Howe said that the search giant should mandate a certification and badge program for markets, which gives them the authority to enforce transactions and provide a hurdle for pirates with unauthorized apps.

Google could also provide payment receipts that can be verified online, as well as build-in code that deters tampering in apps, which would make it harder for pirates to rip out and alter codes to make the programs free. While these are not hard countermeasures against piracy, they do throw up some roadblocks.
"None of these steps will significantly reduce developer freedom, but they will at least make piracy a little more difficult than copying and pasting code," Howe said.

Samsung to seek iPhone 5 ban in Korea, report says

The iPhone 5 hasn't even been announced yet, and already Samsung is planning to ban its sale in South Korea, a new report claims.

According to the Korea Times, citing sources with knowledge of the matter, Samsung will file suit against Apple for violating its patents related to wireless communications as soon as possible after the Cupertino, Calif.-based company launches its follow-up to the iPhone 4. In that lawsuit, the Korea Times' sources say, Samsung will request the court ban all sales of the device.

"For as long as Apple does not drop mobile telecommunications functions, it would be impossible for it to sell its i-branded products without using our patents," a Samsung source reportedly told Korea Times. "We will stick to a strong stance against Apple during the lingering legal fights."

The Korea Times report is just the latest entry in the ongoing legal saga between Apple and Samsung. Over the last several months, the companies have ramped up their bitter patent battle, taking it all over the world. As of this writing, the companies are battling it out in the U.S., Australia, across Europe, and in parts of Asia.

So far, Apple has gotten the better of Samsung. In Australia, the iPhone maker was able to get Samsung to agree to show it three Galaxy Tab 10.1 tablet designs before it sells the single version that Apple allows. Earlier this month, Apple successfully stopped the sale of the Galaxy Tab 10.1 in Germany, following an earlier, overturned ruling by a German court that temporarily banned the sale of Samung's tablet across the EU.

But it's not just tablets. Both companies claim that the other's smartphones violate their patents, as well. And so far, neither side has budged.

Apple has been especially critical of Samsung over the last several months. In South Korea, Apple filed a complaint against Samsung, saying that its products have been copied.

"[Samsung's] products...blatantly imitate the appearance of Apple's products to capitalize on Apple's success," Apple said in its complaint in June. "The copying has been widely observed in the industry and has been mentioned in multiple articles reviewing Samsung products."

For its part, Samsung has left most of the talking for the courtroom, deciding instead to say publicly that it will "continue to actively defend and protect our intellectual property."

This time around, Samsung has not immediately responded to a CNET request for comment on its lawsuit plans against the iPhone 5. Apple has also not immediately responded to CNET's request for comment.
That said, there's no telling what either side can say. Apple has so far remained tight-lipped on the iPhone 5 and hasn't even acknowledged that the device will launch anytime soon. What's more, the rumor mill can't even keep it straight: some reports suggest the device will launch this month, while others say it won't happen until October.

Facebook partners for easy song, film sharing--report

Following reports yesterday that suggested Facebook would use its upcoming F8 developers conference to announce some sort of music and/or video service, The New York Times says it has confirmed the service with anonymous industry sources, and the paper has provided some details on how the new service will look.
Yesterday, Dutch entrepreneur and developer Yvo Schaap spied a clue in the HTML for the Web sites of Spotify, Rhapsody, and several other major music services that pointed to some type of custom Facebook format. Meanwhile, The New York Post reported that Hulu and Facebook would announce at this week's F8 confab deeper integration of their two sites. Netflix was also mentioned in the Post story.

Now the Times is reporting that Facebook "will unveil a media platform that will allow people to easily share their favorite music, television shows, and movies, effectively making the basic profile page a primary entertainment hub."

According to the paper, Facebook users will be able to post links to the songs, music videos, or movies they're watching, and their Facebook friends will be able to click directly to the content and check it out themselves. The links will appear in a Facebook user's news feed, or on a tab or in a widget incorporated into user profiles.

The Times piece quotes David Hyman, CEO of music service MOG, as saying that the Facebook service is meant to do away with the "friction" involved in similar link-sharing arrangements, where, in the case of MOG, a nonsubscriber following a subscriber's link to a song would land on a page that urged the nonsubscriber to sign up and asked for a credit card number.

The Times article focuses on music services and talks of the linked-to songs as being offered for free to those who click the special links. But it says neither MOG nor rival Rdio would say how much free music would be offered.

The Times lists Spotify, Rhapsody, Rdio, MOG, French company Deezer, and music video site Vevo--all services mentioned by code-sifter Schaap--as being among the companies signing on to the arrangement. It also says about five other music services will be involved (Schaap mentions Soundcloud). The paper names no specific companies that stream movies and TV shows.

The Times said a Facebook representative declined to comment and that its sources cautioned that the plan's specifics could change.

Saturday, 17 September 2011

Former Samsung exec says he leaked iPad info

Do you ever wonder where some of those "supply chain sources" are really coming from when you read Apple rumors? At least one of them came from Samsung, it turns out. Former Samsung Electronics manager Suk-Joo Hwang has testified at an insider trading trial that he leaked confidential information about iPad components before the device made its public debut in early 2010.


The trial in question is for Primary Global Research executive James Fleishman, who is accused of helping to facilitate the exchange of confidential information between traders and employees at various companies. Hwang struck a deal in the Fleishman case in order to be granted immunity from prosecution, allowing him to testify about his information-leaking ways.

When testifying to jurors, Hwang explained that he had lunched with Fleishman and a hedge fund manager in order to pass on information about LCDs that Samsung was supplying for Apple's still-unannounced iPad. "One particular thing I remember vividly was that I talked about the shipment numbers of Apple, it was about iPad," Hwang testified, according to Bloomberg. "This is in December 2009, before it came out with the tablet PC, they didn't know the name then, so I talked to them about the tablet shipment estimates in that meeting."

Fleishman was reportedly paying Hwang a $200 per hour "consultation fee" for the secret information—an offer that was later raised to $350 after Hwang tried to end the relationship.

Hwang went on to explain that both he and the hedge fund manager were aware that they shouldn't have been leaking the confidential info, and even said he suspected that a nearby Apple employee might have overheard their conversation. ("The first thing I thought was 'Wow, I said it too loud' and then I really freaked out," Hwang said.) Soon after the meeting, he discovered that Apple had ditched a supply contract with Samsung, leading to his attempt to sever ties with Fleishman.

Apple deals with leaks coming from from all levels of the system, so Hwang's testimony probably isn't the first Apple has heard of it. Hwang no longer works at Samsung, either—he was canned in June of this year—so at least in this case, Apple's relationship with Samsung as a supplier is likely to remain unscathed, patent wars aside.

Source

Y Combinator-Backed SellStage Wants To Help You Better Showcase Your Products — With Video

If you’re advertising a product, would you rather simply have an image of that product, or have your consumers be able to watch a video of that product in action? Unless you’re sarcastic like myself, you probably answered with the latter, because the truth is that videos help products sell online. This is true even for those vendors that sell products that one wouldn’t necessarily assume would be made more attractive with video. Consider Zappos, for example, which currently offers over 50,000 product videos. Zappos also happens to do a pretty good business.

For SellStage, a startup from this summer’s batch of Y Combinator companies that is launching today, Zappos is the standard. But most big eTailers are far behind the shoe seller in terms of video content. So SellStage is launching a platform that is designed to make it easy for both big and small businesses to add video content to their websites to showcase their products.

Product videos tend to be different enough from other video content that it needs a specific, if not niche, solution. Videos also tend to be a pain in the ass to integrate with product pages, as you can’t just take your normal embed approach, because it will take up too much space, and may even displace the product images.
So, SellStage wants not only host and stream your product videos, but also play them in a lightbox. So after your product video plays, you want a call to action, not simply a replay link. Of course, SEO is critical eCommerce sites, and that most product videos don’t take this into account, so SellStage automatically generates sitemaps optimized for video search crawlers.

On the merchant side, SellStage offers great value proposition in that all you have to do is add one line of Javascript to the product page, and the startup handles the rest, the players, the hosting, and the streaming. You can then drag and drop your videos where you want them, all with a few clicks.



What’s more, SellStage videos work on iOS devices, which a lot of product videos don’t because they use Flash. The startup is also working on tools to make video production easier, including this forthcoming iOS app, and some “you shoot, SellStage edits”-type features.

The startup, while still in its early form, is going to be very useful to marketing departments who want to manage video on their eCommerce platforms, especially for those who have a large product catalog and want to add 500+ videos and not have those turn into 500 IT requests.
“Retailers who consider their expertise a competitive advantage need to find a way to use their greatest asset – their knowledgeable sales staff”, SellStage Co-founder Tom Saffell said. “To differentiate their online stores from everyone else. Video lets them do that”.

Retailars already have everything they need to make great video: The store is set, the sales staff are the actors, and the script is whatever you say to the customers in store — your sales pitch, says Co-founder Thomas Escourrou.

But how is SellStage going to monetize? The Co-founders told me that they are going to establish a tiered pricing structure that takes into account how many videos the company wants to make, host, and stream, and whether or not they want production assistance from SellStage itself. As the startup moves forward, it also will begin giving its customers more customization options.

SellStage is launching in private alpha today, but is making 50 priority invites available to readers. Simply visit the startup’s homepage and enter “concorde” for a sneak peek.

Source

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